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Armed // DangerousArmed // Dangerous
Mana cost{1}{R} // {3}{G}
Mana value6
TypeSorcery // Sorcery
Power / Toughness—
RarityUncommon
Price$0.20
Rules textArmed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)