Keyword Abilities
Common one-word abilities and what they do.
- Flying
- Can only be blocked by creatures with flying or reach.
- First strike
- Deals combat damage before creatures without it.
- Deathtouch
- Any amount of damage it deals to a creature is enough to destroy it.
- Trample
- Excess combat damage carries over to the player.
- Lifelink
- Damage it deals also gains you that much life.
- Vigilance
- Doesn't tap when attacking.
- Haste
- Can attack and tap the turn it comes under your control.
- Hexproof
- Can't be targeted by opponents' spells or abilities.
- Menace
- Can only be blocked by two or more creatures.
- Reach
- Can block creatures with flying.
- Ward
- Spells and abilities targeting it cost an extra price to use.
- Flash
- You can cast it any time you could cast an instant.
Search rules text for any of these with the oracle operator, e.g. o:deathtouch.







