Keyword Abilities

Common one-word abilities and what they do.

Flying
Can only be blocked by creatures with flying or reach.
First strike
Deals combat damage before creatures without it.
Deathtouch
Any amount of damage it deals to a creature is enough to destroy it.
Trample
Excess combat damage carries over to the player.
Lifelink
Damage it deals also gains you that much life.
Vigilance
Doesn't tap when attacking.
Haste
Can attack and tap the turn it comes under your control.
Hexproof
Can't be targeted by opponents' spells or abilities.
Menace
Can only be blocked by two or more creatures.
Reach
Can block creatures with flying.
Ward
Spells and abilities targeting it cost an extra price to use.
Flash
You can cast it any time you could cast an instant.

Search rules text for any of these with the oracle operator, e.g. o:deathtouch.

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