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Captive Weird // Compleated ConjurerCaptive Weird // Compleated Conjurer
Mana cost{U}
Mana value1
TypeCreature — Weird // Creature — Phyrexian Weird
Power / Toughness—
RarityUncommon
Price$0.16
Rules textCaptive Weird
Defender
{3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)
Compleated Conjurer
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.