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Esper Origins // Summon: Esper Maduin | |
|---|---|
| Mana cost | |
| Mana value | 2 |
| Type | Sorcery // Enchantment Creature — Saga Elemental |
| Power / Toughness | — |
| Rarity | Rare |
| Price | $1.52 |
| Rules text | Esper Origins Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback Summon: Esper Maduin (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Reveal the top card of your library. If it's a permanent card, put it into your hand. II — Add III — Other creatures you control get +2/+2 and gain trample until end of turn. |
