Esper Origins // Summon: Esper Maduin Esper Origins // Summon: Esper Maduin (back face)

Esper Origins // Summon: Esper Maduin

{1}{G}
Sorcery // Enchantment Creature — Saga ElementalRare
+ Deck
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Esper Origins

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Summon: Esper Maduin

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Reveal the top card of your library. If it's a permanent card, put it into your hand.

II — Add {G}{G}.

III — Other creatures you control get +2/+2 and gain trample until end of turn.

Illustrated by Solan & Danciao

✓Standard
✓Alchemy
✓Pioneer
✓Historic
✓Modern
✓Brawl
✓Legacy
✓Timeless
✓Vintage
✕Pauper
✓Commander
✕Penny
✓Oathbreaker
✓Duel

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