Chains of Custody

Chains of Custody

{2}{W}
Enchantment — AuraCommon
+ Deck
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Enchant creature you control

When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.

Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Illustrated by Bruno Biazotto

✕Standard
✕Alchemy
✕Pioneer
✓Historic
✕Modern
✓Brawl
✓Legacy
✓Timeless
✓Vintage
✓Pauper
✓Commander
✕Penny
✓Oathbreaker
✓Duel

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