Wheel of Potential

Wheel of Potential

{2}{R}
SorceryRare
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You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.

Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.

The wheel only has one sure output: chaos.

Illustrated by Drew Baker

✕Standard
✕Alchemy
✕Pioneer
✓Historic
✓Modern
✓Brawl
✓Legacy
✓Timeless
✓Vintage
✕Pauper
✓Commander
✓Penny
✓Oathbreaker
✓Duel

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