
Starting Town NPC
3 / 3
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for
. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
Illustrated by Pedro Maia
Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Duel





