Change of Plans

Change of Plans

{X}{1}{U}
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Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Illustrated by Campbell White

✕Standard
✕Alchemy
✕Pioneer
✕Historic
✕Modern
✕Brawl
✓Legacy
✕Timeless
✓Vintage
✕Pauper
✓Commander
✕Penny
✓Oathbreaker
✓Duel

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