Make Your Own Luck

Make Your Own Luck

{3}{G}{U}
SorceryUncommon
+ Deck
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Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

"Aim alone won't win you a duel if you can't keep your nerve." —Annie Flash

Illustrated by Chris Seaman

✓Standard
✕Alchemy
✓Pioneer
✓Historic
✓Modern
✓Brawl
✓Legacy
✓Timeless
✓Vintage
✕Pauper
✓Commander
✕Penny
✓Oathbreaker
✓Duel

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