
Charge the Sanctum
InstantCommon
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Deep in their hearts, the team believed what was left of Jace could still be reasoned with.
Illustrated by Néstor Ossandón Leal
Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Duel





