
Withstand Death
InstantCommon
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
On Mirrodin, every conflict ends in either death or darksteel.
Illustrated by Tomasz Jedruszek
Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Duel





