Must Be Knights

Must Be Knights

{1}{R}
Creature — Human Knight
2 / 2Uncommon
+ Deck
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Haste

Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must Be Knights deals damage equal to its power to any target. (Enchanting Tales have the expansion code WOT. Other versions of them don't count.)

Not LegalStandard
Not LegalAlchemy
Not LegalPioneer
Not LegalHistoric
Not LegalModern
Not LegalBrawl
Not LegalLegacy
Not LegalTimeless
Not LegalVintage
Not LegalPauper
Not LegalCommander
Not LegalPenny
Not LegalOathbreaker
Not LegalDuel

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