Counters — Permanents
-1/-1 counter
Subtracts 1 from the object's power and 1 from its toughness. (A +1/+1 counter and a -1/-1 counter on the same permanent cancel out as a state-based action.)
Counters — Permanents
Subtracts 1 from the object's power and 1 from its toughness. (A +1/+1 counter and a -1/-1 counter on the same permanent cancel out as a state-based action.)